I'm a 3d Artist, specialized in the modeling and textures of characters and environments for video games
During the last 9 years, I’ve worked on several video games, I'm expert in all the stages of the low-poly character creation process as modeling, uvs, and textures. I can work fluently in 3ds max, Maya, Photoshop, Illustrator, Zbrush, Substance Painter and testing models in Unity.
I'm always willing to relocate, learn new things and work on new software.